The Apprentice program at Walt Disney Animation Studios is an amazing experience and is available for recent college graduates of art and animation, fine art and design, computer graphics, engineering, production, and general film studies undergraduate or graduate programs (within three years of graduation date) for a 3, 6 or 12 month paid position at Walt Disney Animation Studios.
Anyone interested and meets the requirements should apply here:
The Apprentice program has had been an immersive and wonderful experience for past Trainees. So if you or if you know anyone that would like to apply please forward this on.
Here’s a sample breakdown of some of our past work from Zootopia.
For a little more enticement and look at some of our current work, here is our latest trailer from Frozen2 coming out in two weeks
This is the latest piece I was working on this week, “The Last Stand”.
I was going for a War of the Worlds feel.
I used Kitbash3d’s free Warzone kit and Vehicles: Tanks kit.
Here is the pure render with Redshift. I used Redshift’s fog to start building depth.
Here’s a timelapse of me working on the piece.
This was a fun little concept solely to start messing with Marvelous Designer. Granted it’s a very simple use of Marvelous. I was thinking of Raiders of the Lost Ark Pangrazio shot, a little of Hal from 2001, and Timeless show.
I used Maya, Marvelous Designer, Arnold Renderer, and Photoshop. Here’s a quick breakdown of my process.
I just finished up my Spring Semester Matte Painting class, and realized I didn’t post my Winter Semester Matte Painting class. My apologies to everyone from our Winter Semester. Here are selected works from both classes.
Click to find out more on my Matte Painting course
The Summer semester starts July 19th!
Check out CGMA:
Simple little trick in Photoshop to view your values as greyscale using proof setup instead a hue/saturation technique I’ve been using for years.
A former student of mine, Emma Wittwer, shared with me a great link of awesome Photoshop tutorials by PiXimperfect on YouTube. He has over a 1 million subscribers so he is definitely doing something right. Continue reading “Photoshop tutorials”
Spent a couple short bursts to mash this piece together.
I used Megascans rocks and an element from Kitbash 3d’s Egypt set.
Here’s what I came up with.
Here’s a wireframe of the geometry
Today’s Presidents Day, here is another study using Kitbash 3d’s “Victorian” set. Did layout in Maya, added some SpeedTree trees to scene. Used Redshift to get a base render, then painting in Photoshop. Maybe 2 hours of photoshop work to enhance the render.
I took the Kitbash Victorian set. Did a quick Redshift render with atmosphere and some lights. About 1-2 hours in Photoshop. Not perfect, but fun.
This is the render out of Maya in Redshift
I love to watch tutorials on other artists workflows and tools. You never know what little kernel of awesomeness you’ll unravel. This rainy weekend I was trying out some of Jama Jurabaev’s tutorials and Steven Cormann’s new tutorial. Both artists are amazing and seeing their process unfold is a delight.
Jama’s tutorial is on gumroad (he has a bunch). But the ones I took an interest in are using Octane renderer and Blender.
To contrast that, Steven Cormann has just released his tutorial, Epic Matte Shot. He is using Redshift as his renderer. He does a great job breaking down his workflow.
If you get a chance take a look at both artists tutorials and their work. You will not be disappointed.