I’ve heard of Cryptomattes a lot lately. My friend, Paul Rivera, first mentioned it to me for Clarisse and loving the ease of use. Then literally the next day in a tutorial I heard about them. And then a co-worker mentioned them about if we’d looked into them at my work.
So I decided to dig into it a little. Cryptomatte is a tool created by Psyop studio as a way to automatically generate ID mattes using information available at render time. It works with motion blur, transparency, and depth of field. It was presented at Siggraph 2015. This tool has already been picked up by multiple studios and various packages. The nice thing is Psyop has kept this an open source tool. Here is a good intro to them: PSYOP releases Cryptomatte
So far, Clarisse, V-ray, Katana, Maya, Houdini, Blender, Renderman, Redshift, Arnold, Nuke, Fusion, and After Effects can use it.
You can download it on GitHub
It’s super easy to install in Nuke. Takes only a few seconds to setup.
Here’s a Redshift tutorial that was useful: Tutorial #15
A cool update to Cryptomatte looks like their’s a new release of OpenEXR plugin for Photoshop: EXR-IO 2
I’ll be digging into it more over the coming months.
It’s been awhile since I’ve talked about Clarisse. Here is a simple demo on Clarisse basic functions and GUI.
I’m jumping back into Clarisse some more, because my friend, Danny Janevski just released his first tutorial on Lynda.com for Clarisse called “Matte Painting: Environments for Film“.
His tutorial is great. He goes thru a project from start to finish, utilizing not just Clarisse but also Photoshop, World Machine, Zbrush, and Nuke.
Continue reading “Clarisse – Environments”
So Clarisse has released version 3.0 and have been promoting it all summer. This new version of the software is amazing. The team at Isotropix has done some amazing things in 3.0! They increased the speed of the application and added a whole new PBR rendering engine as well. Other new features are enhanced UI, UV baker, volumes defined byu surfaces, and many more. Here are some videos they have posted to their newsletter. Great review of it at 3d World magazine.
Also this is the last week before the new semester at CGMA fall classes (the classes start 10/15). Sign up here. I will be teaching a matte painting class again this semester.
So not much to report about besides I’m going thru Clarisse’s multiple tutorials which are great. I’m knee deep in one called the Island. It’s amazing. Once I get more of my feet wet then I’ll be able to show more.
This weekend, I saw Captain America: Civil War. What a great film and totally worth seeing in the theaters. For a 2 1/2 hour movie it flew by!
Well, I’ve been hearing more and more about Clarisse. My friends, Adam and Scott at other studios have been raving about it. My fellow co-worker, Danny gave me a quick little demo a couple weeks ago. I must say this program is amazing! Sad to say that I saw this program demo’d at Siggraph a couple years ago, and it looked impressive then. I don’t know why I didn’t investigate it then. My bad.
Clarisse is made by Isotropix. Basically it’s a combination of an animation package, compositing software, and 3d rendering engine. The nice thing is it’s very artist friendly and intuitive. It’s lightning fast rendering thru it’s built in CPU rendering engine and memory efficient processing of huge data is just mind blowing. You basically have instant visual feedback.
So I’ve only begun scratching the surface with this great new tool. I’ve been doing various tutorials so I don’t really have much to show. What I will do is show a little peek under the hood.
Basic Clarisse at startup
This is the Browser. It’s basically the Outliner Continue reading “Clarisse…oh boy!”