Well, this week was jam packed. Lots of cool things going on. First and foremost, I saw the highly anticipated “Batman vs. Superman” movie.
No spoilers, but I will say it was fun seeing both characters in the same film with some great action and visual effects.
It was also Wonder-Con this weekend. This year hosted in Los Angeles Convention center. Really nice having it so close.
It felt like attendance was much higher than having it in Anaheim, but I’ll have to see the tallies if it’s true. Scores and scores of costume Continue reading “Wonder-Con, ImagineFX, and more”
Vue Objects or VOB objects are used in the Ecopaint system in Vue.
What is great you can convert a regular object (.obj) into a VOB Object (.vob) to be used in the ecosystem. The only thing you need to do is prepare you object with the appropriate shader first before importing it into Vue.
In Maya, prepare a shader that’s simplier for export. I’ve used a Lambert with only a color map and bump map applied to the object.
Here I’ve taken some of my castle objects ap Continue reading “Vue: VOB objects”
Load a simple grey shaded material. This is how the mesa with castle imported looks.
We want to have eco-paint grass over this mesa in specifics areas (the flat level areas where grass would grow easily.
To easily figure this out. We’ll load a new map Continue reading “Vue: Ecosystems with Masks”