Here’s a time lapse of a pose I did showing some workflow with Daz Studio, Marvelous Designer, Maya and a little of Photoshop. Continue reading “Time lapse of a Pose”
I hadn’t been sketching in forever. So I asked a few of my friends to go to the Natural History Museum LA County this weekend. Continue reading “LA Natural History Museum Sketches”
Well, the “teens” are now over…long live 2020!
Hope everyone had an amazing 2019. Now, we forge on with New Year’s Resolutions for 2020. Here’s to everyone’s New Year Resolutions!!
One thing I’d like highlight as we close out 2019 is some of my students work from my Fall Semester at CGMA
In Photoshop, what if you want to save files from your Photoshop .psd? You can use the Script – “Export Layers to Files”. It’s really easy to use and I had no idea it existed until I looked up how to batch export from my photoshop files.
Frozen II has been released to the world, and it’s been amazing to see everyone’s response to it. So many people have been reaching out on how thrilled they are with sequel. It was such a wonderful experience on this film Continue reading “Frozen II, CTN, and Trainee program”
Well CTN is right around the corner starting up 11/21 and running til 11/24.
I am honored to be part of two lectures for Walt Disney Animation Studios this year.
The first is “The Art of CG Textures, Materials, and Matte Painting” as part of Disney Animation Career Camp. It will be on Friday, Nov 22nd at 6:30 til 8pm in the Career Theater. The panel consists Jack Fulmer, Head of Environments; Benny Huang, Look Supervisor; Michelle Robinson, Character Look Supervisor; and myself, Set Extension Supervisor.
We will be taking you through how we create believable worlds and amazing characters.
The second lecture is “The Art of Matte Painting and Set Extension”. It will be on Saturday, November 23rd at 10am til 11am in Theater 2. Joining me is Suki Lee, Head of Environments, Shorts.
Together we will delve into the world of matte painting at Disney Animation.
Part of this outreach is connected to my last post where we are currently accepting resumes for our Disney Trainee program for Set Extension. Please apply here.
Hope to see you all at CTN!!
The Apprentice program at Walt Disney Animation Studios is an amazing experience and is available for recent college graduates of art and animation, fine art and design, computer graphics, engineering, production, and general film studies undergraduate or graduate programs (within three years of graduation date) for a 3, 6 or 12 month paid position at Walt Disney Animation Studios.
Anyone interested and meets the requirements should apply here:
The Apprentice program has had been an immersive and wonderful experience for past Trainees. So if you or if you know anyone that would like to apply please forward this on.
Here’s a sample breakdown of some of our past work from Zootopia.
For a little more enticement and look at some of our current work, here is our latest trailer from Frozen2 coming out in two weeks
I attended Lightbox Expo this weekend at the Pasadena Convention center. Simply stated it was a mind blowingly awesome event!!
What a gathering of immensely talented artists in one roof. The organization of the expo was amazing for being it’s maiden year. Big tip of the hat to Bobby Chiu, the team at Schoolism, and Emerald City Comic Con founder Jim Demonakos. Demo/talks were great, well organized. Great tech support was overwhelmingly present. It was hard to choose which talk/demo because there were so many extraordinary presenters at the same time.
It was such an inspirational event!! I’m looking forward to next years already!
I’ve heard of Cryptomattes a lot lately. My friend, Paul Rivera, first mentioned it to me for Clarisse and loving the ease of use. Then literally the next day in a tutorial I heard about them. And then a co-worker mentioned them about if we’d looked into them at my work.
So I decided to dig into it a little. Cryptomatte is a tool created by Psyop studio as a way to automatically generate ID mattes using information available at render time. It works with motion blur, transparency, and depth of field. It was presented at Siggraph 2015. This tool has already been picked up by multiple studios and various packages. The nice thing is Psyop has kept this an open source tool. Here is a good intro to them: PSYOP releases Cryptomatte
So far, Clarisse, V-ray, Katana, Maya, Houdini, Blender, Renderman, Redshift, Arnold, Nuke, Fusion, and After Effects can use it.
You can download it on GitHub
It’s super easy to install in Nuke. Takes only a few seconds to setup.
I’ll be digging into it more over the coming months.