There is no shortage of Photogrammetry software these days.
Take a look at this list
Here is a great talk from Siggraph on the process (and using Unity’s delighting software):
They are using Reality Capture for scanning. It’s pretty cool. I’ll have to do some tests to compared it to Agisoft’s Photoscan. Autodesk has their own software as well, ReCap. Things have really taken off since the days of RealViz’s Image Modeler.
A week ago, I met up with my friends, Brian and Mayumi, to try out a couple of Mayumi’s drones. We had been thinking about trying Drones out about shooting footage and/or large scale photogrammetry. It was great to finally give it all a whirl.
We went up into the canyons away from everything. It was a great overcast morning. Continue reading “Drones”
I’m back in Photoscan, going thru the process again for making a photogrammetry asset.
I’ve taken 15 photos around a tree near my place. I’ve kept the lens at the same focal length and locked the aperture.
Here’s one of the photos closeup.
Continue reading “Photoscan – Tree, pt 1”
So you’ve heard me mention Agisoft’s PhotoScan in a couple blog postings.
The program is very cool using photogrammetry techniques to generate models and textures from photos.
I was shown another great video from the team at DICE for Star Wars Battlefront at GDC. Continue reading “Agisoft PhotoScan and GDC Battelfront lecture”
Well, I have a version of Photoscan and now I’m going to do some testing.
This is my late at night attempt at it. Here are photos of this metal cast of a dog we have for a door stopper.
I brought these into Photoscan and aligned masked out the area I didn’t want calculated.
Continue reading “Photoscan testing”
A co-worker friend, Brian, invited me to a recent Gnomon live event. It was by Alex Alvarez, Owner/Creator of Gnomon, talking about Creating Natural 3d Environments.
You can watch this event on Livestream in multiple places, either on Gnomon website or Livestream.
HIGHLY recommend anyone to watch Continue reading “Gnomon Live Event: Creating Natural 3d Evironments”