Simple video on exporting out your heightmap from World Creator and bringing it into Maya using Redshift. The height is sometimes tricky to match from the one package to the other.
Just a simple post today.
World Creator exploration that I brought into Maya, and rendered with Arnold.
It looks like I had some issue with one of my maps when I compared it back to my World Creator file.
Using World Creator with Height fields, specifically using terrain.party maps.