I took the Kitbash Victorian set. Did a quick Redshift render with atmosphere and some lights. About 1-2 hours in Photoshop. Not perfect, but fun.
This is the render out of Maya in Redshift
Mel Script for converting Maya Shaders to Redshift Shaders. I’m using Kitbash3d’s Victorian set to convert the shaders.
I’ve been working on this Victorian Environment. Once I’ve gotten my layout of the city, I wanted to work on the park area. For this I’m using Mash again to scatter my trees. Continue reading “Victorian environment with MASH”
What I wanted to go over today is rendering with Arnold in Maya. I’ve had people ask me about it since it’s replaced Mental Ray as the standard renderer a while back. Continue reading “Arnold Environment Lighting”