I’ve been working on this Victorian Environment. Once I’ve gotten my layout of the city, I wanted to work on the park area. For this I’m using Mash again to scatter my trees.
Just started digging back into Mash again. Here’s a little tutorial I put together starting where I left off last time. Simple scattering of an object but then getting into high population levels and finding ways to help with that. Using Redshift again as my renderer.
Morning Everyone, You may have noticed I haven’t posted in several weeks. Well, we are finally able to move into our little home that had a fire over a year ago. So, we’ve been packing, moving, cleaning, etc.