You can do some interesting things in World Machine with the Colorizer node to create a base texture for your terrain.. World Machine allows for some simple texturing. Here’s a simple network for a terrain.
There is no shortage of Photogrammetry software these days. Take a look at this list Here is a great talk from Siggraph on the process (and using Unity’s delighting software): They are using Reality Capture for scanning. It’s pretty cool. I’ll have to do some tests to compared it to Agisoft’s Photoscan. Autodesk has their … More Photogrammetry
Well, it finally came… 2018! Say goodbye to 2017. It’s amazing really how fast a year can go by. As each day edges forward into the next week, it can feel like it takes forever.