Another semester comes to a close at CGMA. I had a wonderful group of student artists. Here are some selected works from them.
Been messing around with Substance Designer. Nothing really to report, just that’s it’s pretty cool and easy to use. Here’s an image of the interface. Substance Designer is a Material Authoring program. It’s very VERY quickly become the standard in PBR Material authoring. It’s node based and procedural in nature with robust features.
I’ve mentioned Slib Browser before, but I wanted to go thru updating assets to the library. Here I am taking the Kitbash 3d Victorian set with textures and adding it to my library.