SpeedTree Wind and FBX into Maya
Going back to Speedtree with one of the generic trees I made, I wanted to try exporting out tree animation using the Wind parameter. It’s pretty simple for the most part.
Click the “Wind Properties” button. This will open the editable attributes for the wind.
Click “enable” which will turn on the default settings. You will see the fan icon on the top right of your display window be on (vs. greyed out). You can change the direction and angle. Continue reading “SpeedTree Wind and FBX into Maya”