I just wanted to announce that I am teaching at the site
The new class on
Matte Painting for Animation will start on January 8th, 2023. You can pre-order it now to reserve your spot. It will be an 8 week course with weekly live interactive Zoom sessions and individual critiques on everyone’s work. So if you are interested in learning Matte Painting for the Animation industry come check it out.
I also have a FREE course if you’d like to get a taste of what I will be teaching. This course is
Ancient Bridge and is available for download now.
High Speed Clip Highlighting the Ancient Bridge Demo
Hope to see you there, and signup to our
email list for future classes and seminars.
I’ve been watching Lord of the Rings: The Rings of Power and it got me wanting to create some mountains. I created this quick concept.
So, I opened up Gaea this weekend and did some quick mountains there. Gaea is great. Very intuitive and easy to use with it’s node based system.
Simple node setup
You basically keep adding nodes and moving sliders till you start getting something you like.
Once you get shapes then you can apply textures within it as well.
Gaea mountain with textures
You just export out your maps and geometry and bring it into your program of choice. I went into Maya to design my shot.
Here is a simple render using Arnold to test look mountain.
Maya render with Arnold
Once I got the placement of geometry (you can use height maps as another method) in Maya, I exported it all over to Clarisse. Here I added volumes of mist and clouds using VDBs.
Clarisse for final and adding volumes
Here is the final raw render.
Clarisse raw render
I then wanted to add some little character traversing the land, so I exported out a ranger archer character from Mixamo and placed in the scene.
Little bit of Photoshop retouching and painting for the final.
Final Quick Concept Painting
A quick little Lord of the Rings-ish Mountain concept painting, definitely not a finished painting but was fun to put together for a few hours.
We’ve all had it happen. You download a 3d asset or get a file from a friend, and all the texture links are broken. Using the “File Path Editor” can fix all of the textures links at once.
This is the latest piece I was working on this week, “The Last Stand”.
I was going for a War of the Worlds feel.
Kitbash3d’s free Warzone kit and Vehicles: Tanks kit.
Here is the pure render with Redshift. I used Redshift’s fog to start building depth.
Here’s a timelapse of me working on the piece.