Been messing around with Substance Designer. Nothing really to report, just that’s it’s pretty cool and easy to use. Here’s an image of the interface.
Substance Designer is a Material Authoring program. It’s very VERY quickly become the standard in PBR Material authoring. It’s node based and procedural in nature with robust features.
Some people using it are doing amazing work. Daniel Thiger is one of the main stars on the Designer front. He did a great GDC presentation on his workflow:
Another user is Ben Wilson. Here’s a GDC talk he did:
I highly recommend taking a look at it. You will not be disappointed.